A quest you'd love to play. A creature for the field-book. A feature, a fix, a name for a tavern. If you've thought of something, this is where it reaches us — directly.
Every idea lands in the same inbox the studio reads each morning — no form in a drawer, no ticket queue.
Solo studio, honest promise: we read every one. We can't build every idea, but we'd rather hear them than not.
Ideas that fit the world have a way of turning up later — in a dev journal letter, or in the game itself.